Hush Hour is a serious game that educates players on the impact of inter-floor noise in HDBs across Singapore.

Additionally, it also imparts players with practical ways they can negotiate and mediate grievances between neighbours in an amicable manner.

Through this game, we hope that you too can learn how to be more considerate to the people living around you - one neighbour at a time.

Made as part of a Major Project for coursework in collaboration with the Municipal Services Office, a coordinating office under the Ministry of National Development in Singapore.

Developers:

Timothy Asilo Anoso - Team Lead/Designer

Maximilian Macshire Lionel - 2D Artist/Programmer

Ellson Chiew Wei Cheong - Programmer

Mohamad Nur Shafy Bin Mohamad Aidil - 3D Artist